Specifies whether a status window displays simple text or displays all window parts.
#Include <GuiStatusBar.au3>
_GUICtrlStatusBarSetSimple($h_StatusBar[, $b_Simple = True])
Parameters
$h_StatusBar | Handle to statusbar |
$b_Simple | Display type flag. If this parameter is TRUE, the window displays simple text. (Default) If it is FALSE, it displays multiple parts |
Return Value
None.
Remarks
None.
Related
_GUICtrlStatusBarCreate
Example
opt("MustDeclareVars", 1)
#include <GUIConstants.au3>
#Include <GuiStatusBar.au3>
Local $gui, $StatusBar1, $msg
Local $a_PartsRightEdge[3] = [100, 350, -1]
Local $a_PartsText[3] = ["New Text", "More Text", "Even More Text"]
$gui = GUICreate("Status Bar Set Simple", 500, -1, -1, -1, $WS_SIZEBOX)
$StatusBar1 = _GUICtrlStatusBarCreate ($gui, $a_PartsRightEdge, $a_PartsText)
GUISetState(@SW_SHOW)
Sleep(3000)
_GUICtrlStatusBarSetSimple($StatusBar1)
_GUICtrlStatusBarSetText ($StatusBar1, "simple mode", 255)
_GUICtrlStatusBarResize ($StatusBar1)
Sleep(3000)
_GUICtrlStatusBarSetSimple($StatusBar1, False)
While 1
$msg = GUIGetMsg()
Select
Case $msg = $GUI_EVENT_RESIZED
_GUICtrlStatusBarResize ($StatusBar1)
Case $msg = $GUI_EVENT_CLOSE
ExitLoop
Case Else
;;;;;
EndSelect
WEnd